Wednesday, July 28, 2010

Learning through games...

The first tutorial was in the Educational Faculty’s library. We were instructed to go to a website (http://drowgames.com/) to play a game online. It was also written on the instruction paper that there are prizes to be won such as iPod Touch and iPod Nanos which made me smile. I am sure all of my classmates smiled. It seems that Dr. Jaya and his friends developed this game.
I couldn’t enjoy the game as much as my other friends because I took a long time to get my verification code to my email address. This game is fun because we need to click on the answer before a box becomes red and it becomes red within 15 seconds. It is played by two players over the internet but we can only play it if the other player is willing to play. I played for five to ten minutes with Amelia (my tutor) and she won the game.
These are the information’s I was able to get about the game from the Home page. DROW is WORD in reverse, and DrowGames is a word games generator with tools (RestfulAPI) which enables game developers to extract words (and their selected elements) from the DROW database and then link them to their games. As a word game developer you don’t need to be a linguistic expert to create great games. You just need to be what you are good at – a creator of great games! With DrowGames, game developers can select or create word lists of their choice based on the DrowGames corpus and generate their very own XML files to incorporate these word lists into their flash games. It’s as easy as that! So please feel free to explore DrowGames and use its facilities to generate the games that only you can dream of. So there you go about some information on the website.
I personally feel that this game is suitable for school children from the age of thirteen to fifteen (form 1-3). Learning language is a boring thing to do for most students but introducing language through game will be a lot better then a teacher standing in front of the class and teaching. The questions from this game range from too easy – easy – difficult – too difficult. This will help students from the aspect of their cognitive development which refers to how they perceive, think and gain understanding. Among the areas of cognitive development are information processing, intelligence, reasoning, language development and memory. This game involves all these five areas. So this game should be available in all schools in the near future for a fun filled education.

2 comments:

  1. Haha!yes. I do agree with you. This game is suitable for school children from the age of thirteen to fifteen. It helps students to pick up the language faster than traditional teaching.

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  2. Agree with you that introducing language through game will be a lot better...because students nowadays enjoy game more then studying...so it will be a good solution if this game can be introduced in all schools.

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